AI Insights · Timothy · April 2022
Top 5 Geolocation Games on iOS in Russia Q1 2022
Discover the performance trends of the top 5 geolocation games on iOS in Russia during Q1 2022, including weekly downloads, revenue, and active users.
The first quarter of 2022 saw notable trends in the performance of the top 5 geolocation games on iOS in Russia. Here’s a detailed look at their weekly downloads, revenue, and active user metrics.
Pokémon GO
Throughout Q1 2022, Pokémon GO from Niantic, Inc. experienced fluctuations in weekly revenue, peaking at approximately $11.3K in the week of February 21. Weekly downloads showed an upward trend mid-quarter, reaching 5.2K in the week of February 7. However, weekly active users saw a decline from 105K at the start of January to around 49K by the end of March.
Tamadog - Puppy Pet Dog Games
Tamadog - Puppy Pet Dog Games by Akita Limited Liability Company observed a steady decrease in weekly revenue, dropping from $962 in late December to around $163 by the end of March. Weekly downloads remained relatively stable, with a slight increase towards the end of the quarter, peaking at 574 in the week of March 21. Active user numbers showed a similar trend, rising to 598 in the same week.
Five Nights at Freddy's AR
Illumix, Inc.'s Five Nights at Freddy's AR saw a significant decline in weekly revenue, starting from $1K in early January and dropping to around $169 by the end of March. The game experienced a peak in weekly downloads in mid-January with 19.4K downloads, followed by a gradual decrease to 5.5K by the end of the quarter. Active users also decreased from 48K in early January to 13.8K by the end of March.
The Witcher: Monster Slayer
The Witcher: Monster Slayer from Spokko sp. z o.o. had a relatively stable weekly revenue, hovering around $700 in January before dropping to about $114 by the end of February. Weekly downloads spiked to 1.2K in mid-February but fell sharply to 64 by the end of the month. Active users remained consistent throughout the quarter, with a slight increase to 5.3K in late February.
Jurassic World Alive
Jurassic World Alive by Jam City, Inc. showed a steady decline in weekly revenue, starting at $590 in late December and ending at around $130 by the end of March. Weekly downloads peaked at 677 in mid-March, while active users saw a minor drop from 3.3K at the beginning of January to approximately 3K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.